Devtober Proof of Concept
Controls:
Jump: <Space> press for short jump, hold for long jump
Swing: <Space> when mid-air and in range of a swing spot
Create platform: <Mouse1> When approaching a brown tile, hold to grow
Leave any much appreciated feedback in the comments
Features I am considering and testing:
- A ground pound ability: press a button when mid-air to return quickly to the ground, might replace short jump
- A crouch ability: press a button when on a thin platform to phase through it
- Bounce-pads, get launched upwards when running into it, or landing on it
Features that will be added:
- Create other types of obstacles from brown tiles, like swing points, and possibly bounce-pads
- The player will lose when running into a vertical edge, or hitting other hazardous obstacles
- Collectibles like coins, but also a resource consumed by creating obstacles
Any feature you'd like to see? Let me know!
Status | Prototype |
Platforms | HTML5 |
Author | 10Drenth |
Genre | Platformer |
Made with | Unity |
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