Controls:

Jump: <Space> press for short jump, hold for long jump

Swing: <Space> when mid-air and in range of a swing spot

Create platform: <Mouse1> When approaching a brown tile, hold to grow

Leave any much appreciated feedback in the comments

Features I am considering and testing:

- A ground pound ability: press a button when mid-air to return quickly to the ground, might replace short jump

- A crouch ability: press a button when on a thin platform to phase through it

- Bounce-pads, get launched upwards when running into it, or landing on it

Features that will be added:

- Create other types of obstacles from brown tiles, like swing points, and possibly bounce-pads

- The player will lose when running into a vertical edge, or hitting other hazardous obstacles

- Collectibles like coins, but also a resource consumed by creating obstacles


Any feature you'd like to see? Let me know!

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